“SHIMMER”

During this project I worked as a Pipeline Lead and Render Wrangler, overseeing shots and making sure they are up to date with animation. I also made sure the shots were rendered out and passed onto the 2D team in a timely manner.

I was responsible for the shader, and had done the lookdev to make sure it looked like the reference. I also worked with the lighting, making sure to match the CG as much as I could to the backplate

 

Shader Turntable

 

Lighting Shots